Battlefield bad company stats not updating

Fixed a bug where M95 rounds would not kill armored targets with headshots.

Each weapon in the campaign is considered a collectible - the first time the player picks up that type of weapon, a "Collectable Unlocked" message appears.

There are also sensor stations throughout the campaign which the player can find and destroy - this is also recorded in the campaign stats.

Each mission is divided into a series of objectives, often interspersed with cutscenes which simulate the style of war films.

While the other members of Bad Company will engage in combat, the game relies upon the player to complete the objectives and kill most of the enemies.

Multiplayer maps, which allow for five different game modes, contain a wide selection of vehicles, aircraft and emplacements.

The game was met with positive reception from critics, garnering a mean of 88 from aggregator Metacritic for the Xbox 360 and PS3 versions, and 87 for the PC version.

Large sections of most buildings can be destroyed by explosives, and some walls and fences break down under barrages of bullets, with the game's physics engine realistically simulating the destruction.

The game utilizes a "regenerating health" system, rather than giving players health points as older games in the Battlefield series have done.

Additionally, the game includes a single-player campaign, where the player re-assumes the role of Preston Marlowe, the protagonist of the original game.

The game's Frostbite 1.5 engine allows for destructible environments.

While Bad Company 2 is primarily a first-person shooter, it follows other games in the series by allowing the player to control certain vehicles, including ATVs, APCs, tanks, and helicopters.

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